Samson Marra
Samson Marra
3D Environment and Character Artist
Redmond, WA, United States

About

I'm a 3D artist primarily working on environment and character modeling and texturing. I enjoy a wide range of games and films across all genres and love learning about how they're put together.

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Skills

Digital Sculpting3D ModelingRenderingLightingProp ModelingPhotographyRetopologyVideo EditingTeam ManagementPhotogrammetryPBR TexturingTexture BakingCharacter ModelingEnvironment Modeling

Software proficiency

ZBrush
ZBrush
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
TopoGun
TopoGun
Premiere
Premiere
Blender
Blender
Substance 3D Sampler
Substance 3D Sampler

Productions

    • Video Game
      Spirit & Steel
    • Year
      2026
    • Role
      Art Lead, Environment, and Character Artist
    • Company
      Lost Seraphim
    • Video Game
      Sweet Tooth
    • Year
      2024
    • Role
      Character Animator, Engine Programmer
    • Company
      Team Saccharine

Experience

  • Visual Media Apprentice at Vossler Media Group
    Kirkland, WA, US
    May 2022 - September 2022

    - Learned to build 3D environments in Unreal Engine for use on LED panel virtual production stage.

    - Worked on music video and commercial film sets as a production assistant.

    - Executed lighting, cinematography, video editing, and color correction.

    - Captured and processed assets into engine using photogrammetry.

  • Virtual Production 3D Environment Artist at Between the Lines Movie, LLC
    Kirkland, WA, US
    July 2025 - September 2025

    - Created 3D Unreal Engine environments for virtual production use on a feature length film.

    - Programmed environments with parameter controls for live management on set.

    - Optimized environment for real time usage and scalability.

    - Modeled, textured, and integrated new assets into engine alongside kit assets.

    - Met producer and director’s creative needs at a high quality bar within an extremely tight budget and timeline.

  • Virtual Production Engineer at Vossler Media Group
    Kirkland, WA, US
    July 2025 - September 2025

    - Operated LED panel virtual production stage as lead engineer.

    - Executed camera lens calibration, panel color correction, camera tracking sensor setup, node syncing.

    - Piloted virtual environment controls and parameters in real time in communication with the director during filming.

  • Game and Film Projects TA at DigiPen Institute of Technology
    Redmond, WA, US
    September 2024 - Present

    - Assisted instructor with providing technical, creative, and production related feedback to sophomore and junior level game and film project teams.

    - Provided Unreal Engine and Perforce technical support.

    - Supervised and managed motion capture rig setup, usage, and integration.

  • Student Union Project Course Liaison at DigiPen Institute of Technology
    Redmond, WA, US
    June 2025 - Present

    - Created a platform for game and project course students and professors to communicate with one another.

    - Planned events and proctored and multidisciplinary coordination.

  • Product Testing and Development Intern at Ossia Inc.
    Bellevue, WA, US
    June 2019 - August 2019

    - Tested prototype wireless charging products for FCC safety checks. Server storage sorting and cable management.

    - Had hands on experience with Linux CLIs and Amazon Web Services.

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